class ArenaWeapon_RocketLauncher extends ArenaWeapon;

DefaultProperties
{
    begin object name=PickupMesh
        SkeletalMesh=SkeletalMesh'WP_RocketLauncher.Mesh.SK_WP_RocketLauncher_3P'
    end object
    AttachmentClass=class'UTGameContent.UTAttachment_RocketLauncher'
    
    WeaponFireTypes(0)=EWFT_Projectile
    WeaponFireTypes(1)=EWFT_Projectile
    
    WeaponProjectiles(0)=class'UTProj_Rocket'
    WeaponProjectiles(1)=class'UTProj_Rocket'

    AmmoCount=30
    MaxAmmoCount=30
}
